It's called Diablo Immortal, and it's a mobile massively multiplayer online action-role-playing (RPG) game in which "Diablo players will be able to answer the call to battle on their phones". As of now, Blizzard has announced six classes - Barbarian, Crusader, Demon Hunter, Monk, Necromancer and Wizard. While they definitely got that, it absolutely was not the Diablo game that they wanted and envisaged.
Blizzard has today announced that their classic RTS game Warcraft III is getting remade.
The backlash, which included fans claiming Blizzard was "spit [ting] in the faces" of the community, was nothing new, Adham told Kotaku. We feel that they're passionate about the franchise ... and they put their heart into it just as we put our heart into it. No, because you understand that those two things would be made by two different teams and Blizzard isn't obligated to make you a new real-time strategy Warcraft game.
As many Blizzard fans were expecting a full fledged Diablo sequel instead of a mobile game, the rough response from the fans is not unwarranted. In "Diablo Immortal" the story picks up after the events of the "Diablo II" expansion, "Lord of Destruction", wherein the World Stone has been shattered into fragments by the hand of the angel Tyrael.More news: Pakistan shuts phone networks as anti-blasphemy protests spread
Diablo Immortal does not have a release date.
From the peaceful town of Wortham, to the jungle island of Bilefen and the ancient Library of Zoltun Kulle, each zone in Diablo Immortal has new challenges to master and familiar faces to see. We can kind of consider Diablo Immortal as something like World of Diablo but with all of Diablo 3's classes (minus the Witch Doctor) and played from an isometric viewpoint.
The transition from mouse-and-keyboard or controller to mobile touchscreen device was created to feel completely natural, intuitive, and fun in Diablo Immortal. "The truth is that we have multiple Diablo teams working on multiple unannounced Diablo projects even after announcing [Immortal]". "And then around the world in many regions, it's their primary gaming device, and so it's always been our aspiration [to bring games to them]".